Public Release Notes for Altium Designer | Altium Designer 22 User Manual | Documentation – How it Works

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Public Release Notes for Altium Designer | Altium Designer User Manual | Documentation

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Altium Designer, in conjunction with your connected Workspace , caters for the ability to create and manage schematic templates Schematic Template Items in that Workspace. Such schematic templates are created directly from within the Workspace.

Once a schematic template has been created and data saved into a revision of it , it can be reused in future board-level design projects. When creating the folder in which to store schematic templates, you can specify the folder’s type. This has no bearing on the content of the folder — saving a schematic template will always result in a corresponding Schematic Template Item. It simply provides a visual ‘clue’ as to what is stored in a folder and can be beneficial when browsing a Workspace for particular content.

To nominate a folder’s use as a container for schematic templates, set its Folder Type as Schematic Templates , when defining the folder properties in the Edit Folder dialog. Specifying the folder type — its intended use — gives a visual indication of the content of that folder when browsing the Workspace. Another important aspect of the parent folder is the Item Naming Scheme employed for it.

This defines the format of the unique ID for each Item created in that particular folder. Using a default naming scheme, the software will automatically assign the next available unique ID, based on that scheme, having scanned the entire Workspace and identifiers of existing content.

This can be a great time-saver when manually creating schematic templates. A custom scheme can also be defined for a folder, simply by typing it within the field, ensuring that the variable portion is enclosed in curly braces e.

If you are creating the Item in a Schematic Templates type folder, this content type will be available from the right-click context menu when creating the Item. Creating a schematic template within a Schematic Templates folder — the correct Content Type is available on the context menu. When defining a schematic template, be sure to specify the type of lifecycle management to be used for the template, and the naming scheme employed for its revisions, respectively.

Control over which content types can use a particular lifecycle definition or revision naming scheme, can be defined and enabled at a global level from within the Content Types dialog , when defining each schema. The default schemes assigned for use by a schematic template are: Generic Lifecycle and 1-Level Revision Scheme , respectively. Selecting the Lifecycle Definition and Revision Naming schemes for a manually created schematic template.

So far, we’ve discussed the support for a schematic template in the Workspace, in terms of related folder and content types. Saving an actual defined schematic template into a revision of a Schematic Template Item can be performed in a streamlined way. A schematic template can be edited and saved into the initial revision of a newly-created Schematic Template Item, courtesy of the Workspace’s support for direct editing. Direct editing frees you from the shackles of separate version-controlled source data.

You can simply edit a supported content type using a temporary editor loaded with the latest source direct from the Workspace itself. And once editing is complete, the entity is saved or re-saved into a subsequent planned revision of its parent Item, and the temporary editor closed. There are no files on your hard drive, no questioning whether you are working with the correct or latest source, and no having to maintain separate version control software.

The Workspace handles it all, with great integrity, and in a manner that greatly expedites changes to your data. When you create a Schematic Template Item, you have the option to edit and save a schematic template into the initial revision of that item, after creation. To do so, enable the option Open for editing after creation , at the bottom of the Create New Item dialog which is enabled by default.

The Item will be created and the temporary Schematic Editor will open, presenting a. SchDot document as the active document in the main design window. SchDot e. Example of editing the initial revision of a schematic template, directly from the Workspace — the temporary Schematic Editor provides the document with which to define your schematic template.

There are three relevant controls when direct editing, readily available from the Quick Access Bar at the top-left of the main application window , or from the Schematic Standard toolbar:. Use this button to save the defined schematic template to the Workspace, storing it within the initial planned revision of the target Schematic Template Item. The Edit Revision dialog will appear, in which you can change Name, Description, and add release notes as required.

The document and editor will close after the save. SchDot , will be stored in the revision of the Item. In the Explorer panel , switch to the Preview aspect view tab to see the template graphics. Browse the saved revision of the schematic template, back in the Explorer panel.

Commands for placement can be found in the main Place menu, as well as the Active bar, the Utilities toolbar, and various drop-downs of the Wiring toolbar. Depending on the object, placement may require several mouse clicks to define the object’s appearance.

Track objects are used for routing and for general-purpose drawing lines. There are four placed track segments in the image above, and another in the process of being placed. A Track segment is a straight line of a defined width.

Use tracks to define a straight line in the PCB design space. Tracks are placed on a signal layer to form the electrical interconnections, or routing, between component pads. Tracks placed on a non-electrical layer are called Lines, where they are used as general-purpose drawing elements to create component outlines, instructional information, keepout boundaries, etc.

Tracks also are used in group design objects, such as dimensions and coordinates. After launching the command, the cursor will change to a crosshair and you will enter track placement mode. Placement is made by performing the following sequence of actions:. While placing track segments there are five available corner modes, four of which also have corner direction sub-modes.

During placement:. The graphical method of editing allows you to select a placed track object directly in the design space and change its size, shape or location graphically.

A selected Track. The PCB editor includes sophisticated algorithms for moving track segments on the board so that the arrangement of the routing can be maintained. This sliding of track segments can be invoked interactively either by clicking to first select the track segment and then clicking and holding when the special cursor appears to slide the segment or by clicking and holding on a track segment and sliding it.

These options allow you to assign the Move action to a track, which is useful if you want to be able to freely move an individual track segment. Control track sliding behavior with dragging options set at the Preferences level. If the Move action is assigned through these options, the track segment can be rotated or mirrored during the move. During Interactive Routing, the default behavior is for the software to ensure the track segments are placed in accordance with the applicable Electrical and Routing design rules.

That means the software will not allow a new track segment to be placed that violates an existing track segment that belongs to a different net; instead, it will clip the track segment to meet the design rules. This interactive routing behavior is known as the Routing Conflict Resolution mode. The default mode is Stop at First Obstacle the current mode is displayed on the Status bar. The term applicable design rules means all the rules that apply to the object being placed.

The design rules engine works on a system where you scope exactly to which objects you want each rule to apply. During placement, the design rules engine is queried to determine the highest priority rule that applies in the current placement situation.

Rules that apply during Interactive Routing include:. The animation below demonstrates routing in action. The applicable routing width and clearance design rules are automatically obeyed during interactive routing.

Unless the rules engine is disabled, the overriding behavior of the software is to always ensure that the routing width is within the range allowed by the applicable Routing Width design rule.

A common approach is to allow a range of widths to be used for a net to give you flexibility in fitting in the route while satisfying the current carrying requirements of that net.

Supporting this, the Routing Width design rule has Min , Preferred and Max settings in the PCB Rules and Constraints Editor that can be configured to allow a range of widths or can be set the same to require a specific width. The width can also be configured as an Impedance and can also have a different range specified for each signal layer.

As the designer, you have a number of options that can help select the most appropriate routing width when you begin routing. The Interactive Routing Width Sources options determine what size is used when you start a route.

This denotes that when the route commences on an existing net object, such as a pad, this is the width that will be used.

However, if the route commences on an existing track, then the Pickup Track Width From Existing Routes option will override the Track Width Mode and set the new width to match the existing width.

The value chosen or entered must lie between the Min and Max settings defined in the applicable rule. If not, it is automatically clipped back to the nearest of these. While you are routing, there are a number of shortcuts that are available. A menu of available interactive shortcuts is displayed; select the required shortcut or press Esc to close the menu and use the shortcut key sequence. The Track mode of the Properties panel. Length — displays the current length of the track.

Edit this field to change the track length within the range 0. An arc is a primitive design object. It is essentially a circular track segment that can be placed on any layer. Arcs can have a variety of uses in PCB layout. For example, they can be used when defining component outlines on the overlay layers, or on a mechanical layer to indicate the board outline, edges of cutouts, and so on.

They also can be used to produce curved paths while interactively routing. Arcs can be open or closed to create a circle often referred to as a full circle arc. The way in which an arc is placed depends on the particular method of placement that you have chosen to invoke:. Place arc by center — this method enables you to place an arc object using the arc center as the starting point. After launching the command, the cursor will change to a cross-hair and you will enter arc placement mode.

Place arc by edge — this method enables you to place an arc object using the edge of the arc as the starting point. Place arc by edge any angle — this method enables you to place an arc object using the edge of the arc as the starting point.

The angle of the arc can be any value. After launching the command, the cursor will change to a crosshair and you will enter arc placement mode.

This method of editing allows you to select a placed arc object directly in the design space and graphically change its size, shape or location. A selected Arc. The Arc mode of the Properties. Placed String objects. A string places text on the selected layer in a variety of display styles and formats including popular barcoding standards.

It can be user-defined text or a special type of string, referred to as a special string that can be used to display board or system information or the value of user parameters on the board. After launching the string placement command, the cursor will change to a cross-hair and you will enter string placement mode. A string will appear floating on the cursor:.

The graphical method of editing allows you to select a placed string object directly in the design space and change its location, rotation, orientation, and size. A selected String. While string objects can be used to place user-defined text on the current PCB layer, it is not only user-defined text that can be placed. To assist in producing documentation, the concept of special strings is used.

These act as placeholders for design, system or project information that is to be displayed on the PCB at the time of output generation. Examples of design, system, and design parameter special strings shown as source strings the first image and converted the second image.

The values of some special strings can only be viewed when the relevant output is generated, including the. Legend ,. Most special strings can be viewed on screen. To use a special string on a PCB, place a string object then select one of the special string names from the drop-down in the Properties panel. Accessing special strings for a placed string object. The following are the predefined, system-based special strings available for use on a PCB document:.

The String mode of the Properties. Text – enter the desired text. Click to access a drop-down from which you can select the type of special string s to add if desired.

Refer to the String object page for a list of special strings and descriptions of each. A group object is any set of primitives that has been defined to behave as an object. These may be user-defined, such as components and polygon pours, or system-defined, such as coordinates and dimensions. A group object can be manipulated as a single object within the design space. For example, it can be placed, selected, copied, changed, moved, and deleted.

Commands for placement can be found in the main Place menu, as well as the Wiring toolbar, and various drop-downs of the Utilities toolbar. Objects are placed on the current layer. Ensure the correct layer has been made the current layer before effecting placement. An object can be changed with respect to the layer on which it resides after placement. The component footprint defines the component mounting and connections on the PCB and can also include 3D body objects to define the actual component.

The component footprint defines the space and connection points needed to mount the physical component on the printed circuit board. It is a group object made up of a collection of simple primitive objects, which could include pads, lines and arcs, as well as other design objects. The pads provide the mounting and connection points for the component pins. Additional design primitives, such as lines and arcs, are often included to define the outline of the component shape on the component overlay silkscreen layer.

The component footprint can also include optional 3D body objects , which define the physical space or envelope of the actual component that is mounted on the board.

If the physical component has been defined using 3D body objects or imported STEP models, three-dimensional component clearance checking can be performed. Component footprints are created in the PCB Library Editor by placing suitable design objects to create the shape required to mount and connect the component. The component reference point is the origin of the Library Editor design space, which can be set in the Library editor to: pin 1, the geometric center, or a user-defined location on the component.

PCB component footprints are automatically placed from the available libraries when the design is transferred from the schematic editor to the PCB editor. This is called Design Synchronization , which is a process to detect and resolve the differences between the schematic and the PCB.

The process used to locate the required component footprint will depend on the method chosen to perform placement. Once the required footprint has been chosen for placement and is floating on the cursor:. With the part selected in the panel, placement of the component can be made in the following ways:. Graphical component editing is limited to moving, rotating, and flipping.

When a component is selected in the design space it is highlighted in the current selection color as shown in the image below. To graphically manipulate a selected component:. Click once to select a component or click, hold and drag to move it. When you click and select a component, the selection bounding box appears. Traditionally, the default bounding box behavior has been to use the smallest rectangle that encloses all of the primitives in that component, excluding the designator and comment strings.

To provide better support for more complex component shapes, the PCB. This option gives the designer control over which layers are used to define the bounding box. After changing the PCB. ComponentSelection value in the Advanced Settings dialog, you will need to restart Altium Designer in order for the change to take effect. The advanced option supports three modes enter the value 0 , 1 or 2 ; the default mode is 2 :. A component can be converted to its constituent primitive objects using the Tools » Convert » Explode Component to Free Primitives command.

The Component mode of the Properties panel. The automatically calculated area is the area that highlights when you click to select the component.

The selection area is determined from the geometries on the Courtyard layer, i. The upper images displayed below show the component’s area when there is an outline defined on the courtyard layer; the lower image shows the area when it is calculated from the geometries on the Silkscreen, 3D Body objects, and Copper layers. Revision State — shows the state of the revision of the Workspace library component in terms of its lifecycle state and also its revision status, i.

After editing, the component primitives should be re-locked. Note: Component pad properties can be accessed without unlocking the primitives by double-clicking directly on the pad.

The designator and comment fields are a child parameter object of a PCB component part. The designator is used to uniquely identify each placed part to distinguish it from all other parts placed in all the PCB documents in the project. The comment is used to add additional information to a placed object.

Both comment and designator are configured after the parent component part object is placed. It is not a design object that you can directly place. A placed Designator object. A placed Comment object. Change the designator of the first component prior to placement from the Properties panel. To achieve alpha or numeric designator increments other than 1, use the Paste Array feature.

The graphical method of editing allows you to select a placed designator or comment object directly in the design space and change its location, rotation, orientation, and size. When using the mention feature in a comment, the pop-up list was only using email for its search. It now populates with suggestions based on username and email.

Added support for switching a repository from using SSH connection protocol to HTTPS if supported by that repository , when making a project available online.

DsnWrk document was not being saved when exiting the software. A crash would occur when trying to open a project, created through the Altium Platform Interface, from the Explorer panel for the first time. The repository structure validation has been disabled for the time being to not block project commits. Placement of components from a Workspace Library was not possible if the time format on the PC included ‘. Find and Replace string substitution would cause an exception error when attempting to perform a partial string replacement.

Solder Mask openings for pads were not being displayed when viewing a mirrored embedded board in 3D. Clearance Boundaries would be displayed when trying to route track in a Keepout area whose Track and Copper restrictions had been disabled. Pad Via libraries always opened with Imperial Display Units, regardless of the units chosen when the library was saved.

Pad Templates in the Properties panel were listed in the order they were added; they are now listed alphabetically. When adding one or more mechanical layers to the ‘Other Layers’ group, in the new Gerber Setup dialog, addition would only be to the first layer in the group.

A Board Fabrication view of a panelized PCB was only displaying polygons on one board in the embedded array, instead of all boards. The Edit command was not accessible in the Components panel when not connected to an Altium Workspace. Renaming and committing a file on one PC when already open on a second, would result in the document being removed from the project when committed from the latter.

It was not possible to place a Comment on a managed schematic sheet in Altium Designer. Changing the case of letter s in a version-controlled document name would give a VCS ‘File already exists’ error. When connecting to a specific Workspace with certain time and date settings, Altium Designer would display an Error dialog stating that the local time was invalid.

A new warning is presented when attempting to save a managed project to the active Workspace and duplicate project files are present in the design repository. When releasing a specific project using the Project Releaser, managed OutJob files would get unusual characters added to the beginning of a file name. When placing from the Components panel some users would see a ‘Store update, insert, or delete statement affected an unexpected number of rows 0 ‘ error message.

If the Windows decimal separator was set to the comma character, design constraints were not being imported during import of a Mentor Xpedition file. Added the ability to present the Y-axis in Logarithmic form for simulation results in the Sim Data Editor, in the same way previously only possible for the X-axis. The following exception was being encountered: “EOleException. Object reference not set to an instance of an object in Altium. Switching to another application while in-line editing in a schematic text frame could result in the edits being lost and the message “Interactive process not finished” appearing.

The Find Text dialog now includes a Mask Matching option, when enabled everything in the workspace is masked except the found results. Formulas within text on a schematic were not being resolved correctly when the PC was set to use French regional settings for Windows. In a rigid-flex design, if the flex zone has a Coverlay layer with a layer type of Solder Mask, the actual Solder Mask layer is always displayed in the 2D view even when its visibility is disabled in the View Configuration panel.

Double-clicking on stacked PCB objects in 3D view mode with the ‘Display Popup Selection dialog’ option enabled and the ‘Double Click Runs Interactive Properties’ option disabled, would sometimes result in the software being locked in 3D view mode and not being able to save the board.

The embedded board array object now includes a Board Shape option in the Properties panel; use this to switch the PCB background from green to transparent. When pasting a via over a pad and some polygons, the selection pop-up would appear, even though there was no ambiguity as to which net that of the pad the via should ‘pick up’. When the PCB. IPCSupport advanced option is enabled, and there is a certain combination of columns enabled in the Drill Table defaults, and the Drill Table defaults are edited to include certain additional columns, those columns could become repeated in the table.

A pad with the Counterhole option enabled could result in that pad disconnecting from inner layer polygons when the Counterhole size approached the pad size. The gray-scale color palette used for generating PCB Prints did not offer the correct coloring choices. It was not possible to select any components on a particular PCB document due to a regression involving ordinate dimensions that included several points of measurement.

GerberDialog option in the Advanced Settings dialog. The settings for mechanical layers added to plots in the old Gerber Setup dialog were not retained when those Gerber settings were opened in the new Gerber Setup dialog.

GerberDialog option in the Advanced Settings dialog and with the output format set to ‘filename. Note that you can only copy an Annotation object when it is not attached to another Draftsman object, such as a View. Copying and pasting a table that includes merged cells would result in the merged cells becoming un-merged in the pasted table. The Filter feature in the Components panel and the MPS panel was incorrectly displaying the temperature value options in degrees Fahrenheit instead of Celcius.

The Allegro importer would sometimes incorrectly create a region object in the same shape and location as a polygon. The Allegro importer was incorrectly creating a polygon cutout over unconnected pads within a polygon, making it impossible to control the polygon clearance using design rules. There was an issue with multi-part components where, for floating nodes, a? It was not possible to stop a running sweep-type simulation at any stage in the sweep.

The performance has been increased when plotting histograms and parametric plots by a factor of The properties of an alternate varied part are now displayed as read-only in the Properties panel when that alternate part is selected on the schematic. Toggling the visibility of pin parameters would reset their location to default. Component Pins tab of the Properties panel would not sort by Name, only by Pin number.



Public Release Notes for Altium Designer | Altium Designer 22 User Manual | Documentation


This not only saves time but gives both the user and manufacturer unparalleled accuracy. This section will briefly cover some of the views available in Draftsman’s drawing editor. Display the board from various perspectives: Top, Bottom, Left, Right, and more.

The different viewing angles available with the board assembly view ensure nothing is hidden from view. Because of the physical nature of components and board features, sometimes to highlight one design object , you need to hide another.

Draftsman enables you to hide and highlight different components, designators and holes. Draftsman is highly customizable so not only are you able to display and highlight different components but you can customize how those components and designators are displayed in your drawing editor, choosing from different component body projections and also automatic and manual placement of designators.

All that’s needed is to choose the correct design variant from the properties panel and the board view will reflect the change by hiding the unfitted component or filling the component with a definable mesh pattern.

Quality fabrication drawings always have an image of each layer of the PCB. With Draftsman, this is an automated task that takes only seconds, just place a board fabrication view. The customizable board fabrication view helps you to quickly create a fabrication drawing specifically tailored for your fabricator. You can display a single layer or multiple layers at any one time. When your board proceeds through a production run, the board will be part of a panel. You could specify panel details in your drawing or you could leave things to chance and have the manufacturer decide for you, but that’s not always the best idea.

You may want to specify margins, orientation and separation method. Draftsman allows designers to include a fabrication view of their panel so that nothing is left to chance. Designs nowadays are smaller and more dense than ever before. So sometimes trying to show or explain an extremely dense part of your board can be difficult.

This is why Draftsman has a board detail view. Much like Sherlock Holmes investigating a crime scene with his magnifying glass; the board detail view gives you the power to magnify a specific area of interest on the PCB, highlighting important sections of the board.

A three dimensional photo-realistic view of the PCB is a great way for the manufacturer to understand your design intent. By being able to see how you envision your final product, it gives more insight into how the PCB should be constructed.

Draftsman pulls the 3D data from your design with no loss of information. You can even customize the camera angle, and colors to show exactly what you want. This is very helpful as the manufacturer can verify their product with your design. Although a printed circuit board is designed with the purpose of performing electrical functions, it still has mechanical attributes. No PCB is made without the mechanical constraints in mind, after all it is still a physical object meant to usually fit in an enclosure.

The board needs to be manufactured precisely so that the mechanical attributes such as the size and locations of holes, parts, and cutouts are clearly identified and annotated. Draftsman’s drawing editor supports multiple dimensioning styles, including linear, radial, angular and ordinate dimensions. The layer stackup, also known as the construction detail communicates to the fabricator how your layer stackup should be constructed, which could include the number of layers, the thickness, impedance and required material types.

A layer stackup in conjunction with good notes and callouts can precisely tell your manufacturer exactly how to construct the layers of your board. Aside from the graphical information presented in the documentation, notes are a necessary way to let your manufacturer know how to create and assemble your board.

Anything that cannot be shown graphically and even things that can be should be written in the notes. This could include manufacturing standards, specifics of the manufacturing process, or tolerances.

Example notes can be found above at the end of the fabrication section. Draftsman supports the automated creation of tables for impedance and drill tables, and also supports the creation of custom tables. Tables are a great way to share information with your manufacturer as its a simple to follow way of displaying information. Not only are charts helpful in displaying a boards high speed or EMF requirements like with an impedance table but also when it comes to drawing a title block.

Having the ability to create, edit, and modify a table is one of the invaluable functions of Draftsman. These tools can help you draw a custom picture or really point out something on another view.

Often the notes section is adequate, but other times you may want to explicitly draw something. The drawing tools in Draftsman help you create a unique drawing and instruction set for your specific requirements. Fabrication and assembly drawings are an important part to any design and can be time consuming.

Because not all design data can be gathered from a Gerber file , sometimes you need to specify materials, processes, tolerances, or many other design requirements. This used to be a painful process of exporting and importing back and forth between an external, third party tool.

Draftsman in Altium Designer is completely integrated and allows a designer to work on their fabrication and assembly drawing right within the same environment in which they designed the board, with no loss of data and no exporting and importing with an external tool. Being part of the Altium unified environment allows Draftsman a direct link to your design information so updates to documentation happen painlessly and automatically, leaving you with only the most current version so you can be confident that what you are sending to the fabricator is accurate and up to date.

The OutJob file feature lets you instantly create everything needed to produce your board anywhere, including PCB fabrication drawings, assembly drawings, and standard manufacturing files from your PCB layout and schematic data. Zachariah Peterson has an extensive technical background in academia and industry.

He currently provides research, design, and marketing services to companies in the electronics industry. Prior to working in the PCB industry, he taught at Portland State University and conducted research on random laser theory, materials, and stability.

The table below gives more details about the various behaviors. Use the Workspace Gizmo to change the orientation of your view. Many of the view movements you can perform are not referenced from the workspace axes, instead, they are referenced to your current view. Your current view is referred to as the Current View Plane, it is the plane you are currently seeing looking into your monitor.

For example, when you zoom in the workspace contents are bought closer to you, regardless of the current angle of the workspace axes.

Your current view can be changed using mouse and keyboard shortcuts. The View Configuration panel is used to configure the color and workspace visibility options in the Multi-board Assembly editor.

It is also used to control the display of the section view, and the section panels. The Multi-board Assembly editor’s View Configuration panel. In the Multi-board Assembly editor, each workspace axis, and its corresponding plane, is assigned a color:.

A Section View is a view that can be used to reveal detail within an assembly, that might normally not be visible. This is achieved by defining a plane where a section of the assembly is cut. The Multi-board Assembly editor supports defining a section plane along each of the 3 axes, allowing the section definition to be in 1, 2, or 3 directions. The color of each section plane is configured in the System Colors section of this panel.

Each layer includes a small color button, click this to display the color selector, as shown below. Certain workspace features such as Selection , can be displayed or hidden.

Click the eye icon to toggle the visibility off and on. A section view is one that can be used to reveal detail within an assembly that might normally not be visible. This is achieved by defining planes where a section of the assembly is sliced or cut away. The multi-board assembly editor supports defining a section plane along each of the three axes, allowing the section definition to be in 1, 2, or 3 directions. In Edit mode, the Section Planes are displayed; each plane is indicated by a colored semi-transparent surface radiating away from the Section View origin.

The Section View origin is defined by the three colored arrows, referred to as the Section View Gizmo. You can enable their display and configure their direction in the View Configuration panel in the Section View region. A simple example of a Section View. Hover the cursor over the image to switch from Edit mode to On mode. Depending on the location of the assembly in the workspace, the entire assembly may disappear be cut away when Section View mode is enabled. Switch the Section View to Edit mode to display the Section Planes, then click and drag on the Section View Gizmo to move the section view plane s to the required location.

To export the entire assembly in Parasolid format, select File » Export » Parasolid from the main menus.

You also can load additional objects into a multi-board assembly as well as the PCBs referenced in the multi-board schematic. Additional objects referred to as parts can be loaded using the Design menu or by using the buttons located at the top of the Multi-board Assembly panel.

Note that a part is inserted into the multi-board assembly as a single entity. In this situation, you need to insert each half into the assembly separately. Using Altium Documentation. Use the View » Toggle Units command from the main menus or the Q shortcut to toggle the units between imperial and metric. Each entity, or item in a Multi-board assembly is referred to as a Part.

For information about designing with rigid-flex, click here. In the Multi-board Assembly editor, each workspace axis, and its corresponding plane, is assigned a color: Red – X axis, viewing into the Y-Z plane. You can think of this as the front or rear view.

Green – Y axis, viewing into the X-Z plane. You can think of this as the left or right view. Blue – Z axis, viewing into the X-Y plane. You can think of this as the top or bottom view. Display Options. Projection — determine the projection of the view. Choose from: Orthographic – choose this option to see the exact position of objects and text on the Multi-board Assembly without being obscured by surrounding objects. Perspective – choose this option for a more realistic view of the Multi-board Assembly.

Section View. Section View has three display modes: Edit – enable to have sectioning applied and to make planes visible and editable. On – enable to have sectioning applied and planes hidden.

Off – enable to hide panels and to give a clearer view of the Multi-board Assembly. Invert Cutout – enable to define the section location of the cut in each plane. Each plane includes a small arrow control, click, hold, and drag on the area to change the location of that section plane.

Alternatively, click and hold anywhere on the panel and move it. Section Plane Controls – these controls are used to enable sectioning in each plane, and to toggle on which side of that plane the assembly’s content is to be removed. System Colors.

Setting the Color Each layer includes a small color button, click this to display the color selector, as shown below. The panel includes: A history row, showing up to the last 10 color choices that were made. A grid of 10 x 8 predefined color buttons, click a button to select that color. A Custom Color row of up to 10 custom colors. Custom colors can be defined, to do this: Click Define Custom Colors to expand the color palette to also display the Custom Color Palette.

Use the horizontal slider in the center of the Custom Color Palette to select a base color, then click anywhere on the palette to brighten or darken that color. Click the Apply button to add the new color to the Custom Color row, and apply that color to the layer being edited. Displaying or Hiding a Workspace Feature Certain workspace features such as Selection , can be displayed or hidden. Printer-friendly version.

Found an issue with this document? Contact Us Contact our corporate or local offices directly. We’re sorry to hear the article wasn’t helpful to you. Could you take a moment to tell us why? Connect to Support Center for product questions. I do not want to leave feedback. Click to enter Mating mode. The cursor will highlight potential mate sites on each surface, as the cursor is moved over the surface.

Two mating sites on different objects must be nominated, these will be bought together after the second one is chosen. Press Esc to exit Mating mode.


Public Release Notes for Altium Designer | Altium Designer User Manual | Documentation

Some components cannot be selected and moved.

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